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N
EWS

Popup Creation

Timelaps creation of an info popup for Loot

Weight Painting

Timelapse of my painting "skills" Had to weight paint the sh** out of the shirt to get rid of the clipping. Info: It would be nice if...

Adding Clothing

Info: At the moment I'm working on the clothes for the character, couldn't see him run around naked any longer. For now I have added a...

Testing Simple AI

Info: I am currently working on AI and still need to learn a lot about this area, but nevertheless I am making progress. what I've been...

Performance Test

Short test of performance and sound how everything looks and works together. Info: The last few days I have been working hard on the...

Shell Sound

Info: When I was working on the animations, I noticed that the bullet shells did not made any noise at all, so I took care of it and to...

"Skeleton Test"

Info: I implemented the new skeleton, had to rework all animations and blendspace heavily. The result, the main character now works with...

Animating 🎥

Info: I've been working on inverse kinematics lately to make the animation process as easy as possible, so far so good, I got it running,...

Working on Weapons

Info: Added a function that moves the weapon down when the character is too close to a surface. The function works automatically and...

Bugfix 🐞 & Tweaks ⚙️

Info: - Fixed a bug that prevented the player from firing the weapon after he picked up an item - Fixed a bug that caused the left hand...

Added Ladders

Info: I've been working on some of the equipment and the ladder lately. When you approach the ladder you automatically climb it when you...

Bugfix 🐞

Info: - Fixed a bug that prevented the player from firing the weapon, if it has been equipped twice - Fixed a bug that caused the muzzle...

Worked on First Person View

Info: Worked on the first person view and the HUD. The grenades are always displayed, the ammunition is visible when a weapon is drawn...

Working on the Inventory Menu

Quick little update of the inventory. Info: So far, so good... the current level and experience points are now displayed inside the...

[Update] Adding Grenades 💥

Info: I added grenades and a matching throwing animation, also a particle effect and a explosion sound. The grenades explode after 5...

Implementing Floating Damage Text

Info: Added floating damage text that shows the damage caused by each hit at the point of impact. Specific areas for critical damage can...

Adding Equipping Animations

Info: added rough equipping animations for the different weapon positions, now they don't teleport or levitate from the characters back...

Information Graphics Extension

Info: I extended the weapon with a realtime information graphic to show the current amount of ammo inside the clip and the amount of ammo...

Improving Weapons 🔫

Info: added more variation in particle effects when the bullet hits different surfaces, the weapon is now ejecting bullet shells.

Working on Weapon Mechanics

before I can do any further work on the corsshair, I need to upgrade the weapons a little bit. No bullets no spread... ._. Update: I've...

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