Working on Weapons
- itoshi
- 25. Jan. 2020
- 1 Min. Lesezeit
Aktualisiert: 14. Feb. 2020

Info:
Added a function that moves the weapon down when the character is too close to a surface. The function works automatically and adjusts itself accordingly to different weapons and their lengths. What should be added are specific "weapon down" animations for each weapon or weapon class such as pistols; shotguns etc. [Update 29.01] Added bullet force to move objects when they are hit by bullets. The more bullets hit, the greater the force on the object.
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