itoshi22. Dez. 2019Working on the CrosshairInfo: In the last update I implemented the character locomotion and started to work on the crosshair, now I'am trying to implement the...
itoshi20. Dez. 2019Implementing LocomotionInfo: Basic locomotion (movement and truning) has been implemented in the meantime, now the character feels more alive and doesn't fly...
itoshi16. Dez. 2019Working on the Currency Display 💲Info: you can get a glips of it in the last update <.< I added the currency display on top of a bag, it shows the current amount of money...
itoshi13. Dez. 2019Adding Player HP-InfoInfo: The HP Info has been added to the players equipped backpack, showing the players current healthpoints and illustrates this through...
itoshi10. Dez. 2019Working on a new AnimationInfo: At the moment I am working on an animation to pull back the bolt of the sniper rifle, to chamber a new bullet. It is more trying...
itoshi3. Dez. 2019Working on Gear to EquipInfo: Some parts can now be equipped on the back of the player, more placed than equipped I should say, I still have to work on the...
itoshi22. Nov. 2019Character ImprovementInfo: The character now has an idle animation and the head follows the camera. Feels natural, thought it would be more robotic but no,...
itoshi14. Nov. 2019Character ImplementationInfo: The first "steps" in a new world... Implemented a character with basic movment and controles (W, A, S, D, Space, Mouse for camera...
itoshi6. Nov. 2019Building the Test AreaInfo: finished building a test area, to test different functionalities like movement, weapons etc. It should actually be big enough but i...