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N
EWS

Working on the Crosshair

Info: In the last update I implemented the character locomotion and started to work on the crosshair, now I'am trying to implement the...

Implementing Locomotion

Info: Basic locomotion (movement and truning) has been implemented in the meantime, now the character feels more alive and doesn't fly...

Working on the Currency Display 💲

Info: you can get a glips of it in the last update <.< I added the currency display on top of a bag, it shows the current amount of money...

Adding Player HP-Info

Info: The HP Info has been added to the players equipped backpack, showing the players current healthpoints and illustrates this through...

Working on a new Animation

Info: At the moment I am working on an animation to pull back the bolt of the sniper rifle, to chamber a new bullet. It is more trying...

Working on Gear to Equip

Info: Some parts can now be equipped on the back of the player, more placed than equipped I should say, I still have to work on the...

Character Improvement

Info: The character now has an idle animation and the head follows the camera. Feels natural, thought it would be more robotic but no,...

Character Implementation

Info: The first "steps" in a new world... Implemented a character with basic movment and controles (W, A, S, D, Space, Mouse for camera...

Building the Test Area

Info: finished building a test area, to test different functionalities like movement, weapons etc. It should actually be big enough but i...

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